"""
oyShaderAssigner by Erkan Ozgur Yilmaz (c) 2010

v10.3.27

Description:
------------
It is a system that allows users to setup shader assignments according to
current render layer, thus allows the user to setup shading and renderLayer
assignments in one file and to apply the shaders in the referenced scene

Version History:
----------------
v10.3.27
- initial development version
"""



__version__ = '10.3.27'






########################################################################
class ShaderAssigner(object):
    """
    """
    
    #----------------------------------------------------------------------
    def __init__(self):
        pass
    
    
    
    #----------------------------------------------------------------------
    def createSetupForLayer(self, layerName):
        """creates sets for the given render layer
        """
        pass
    
    
    
    #----------------------------------------------------------------------
    def createSet(self, setName, objects):
        """creates a set containing the objects given
        """
        
        






########################################################################
class :
    """"""

    #----------------------------------------------------------------------
    def __init__(self):
        """Constructor"""
        
        
    
    